AI Insights · Timothy · December 2021
Top 5 City Building Games Performance in Spain Q4 2021
Discover the performance of the top 5 city building games in Spain during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 city building games in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game's metrics.
Craftheim - Lumberjack Island from CASUAL AZUR GAMES saw a decline in weekly downloads, starting from 14K at the end of September and dropping to around 5K by the end of December. Weekly revenue remained low throughout the quarter, with a peak of just $13 in early October. The game's active users also decreased, from 20K in late September to about 8.8K by the end of December.
The Simpsons™: Tapped Out by Electronic Arts experienced fluctuations in its weekly revenue, peaking at approximately $17.6K in late November. Weekly downloads ranged between 5K and 7K, with a notable peak of 6.7K in the last week of December. Active users remained relatively steady, averaging around 115K throughout the quarter.
Life of King: Idle World Sim from PIXIO had a significant spike in downloads in mid-October, reaching about 11K, before stabilizing around 1.6K by the end of December. Weekly revenue saw a peak of $269 in early October and gradually declined to $43 by the end of December. Active users followed a similar trend, peaking at 14.5K in late October and decreasing to around 2.5K by the end of the year.
My Town - Build a City Life by My Town Games Ltd showed a varied pattern in downloads, starting at nearly 8K in late September, dipping in mid-November, and then rebounding to around 4.3K by the end of December. Revenue peaked at $328 in early November, with active users following an upward trend from 9.1K in late September to 7.4K at the end of December.
State Connect: Traffic Control, also from CASUAL AZUR GAMES, had a dramatic increase in downloads, starting from just 60 in early October and soaring to 13.7K by the end of December. Revenue followed a similar trend, peaking at $76 in the last week of December. Active users surged from 41 in early October to approximately 23.2K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.